Lumen – Unreal Engine 5

Lumen is a new lighting technology introduced with Unreal Engine 5 that allows you to create realistic and detailed environments with extremely realistic and computational efficient light and shadow effects during the execution of developed interactive content (videogame, film …). But what is the mechanism behind its operation and when is it convenient to activate it? Here is an overview of Lumen and its advantages and disadvantages.

How does Lumen work?

The mechanism behind the way Lumen operates is its global lighting technology and its physics-based rendering system. The global lighting technology calculates the lighting of an environment in real time, taking into account the position of the lights, shadows and reflections. This way it is able to create environments that change dynamically depending on the position of the light source, allowing for greater realism and detail. The rendering engine also uses a physics-based system to simulate the interaction of light with objects, creating extremely realistic light and shadow effects.

How to enable Lumen?

To enable Lumen on Unreal Engine 5, follow these simple steps:

  1. Open Unreal Engine 5.
  2. Go to the rendering settings.
  3. Select the option to enable Lumen.

And that’s it! Now Lumen is active and ready to use in your scene. It’s important to note that it can be disabled at any time by selecting the option again in the rendering settings.

What are its advantages?

There are many advantages to using Lumen on Unreal Engine 5: